stan studios
Member
- May 10, 2023
- #1
help me to put on the mod that porting because i can't
stan studios
Member
- May 10, 2023
- #2
help me from
today
[Open Assets] - Bonus Stage - Proof of Concept (sc_bonusstage.wad)
So, after making KeepStatus.lua as a warmup, I decided to take it a lot further and see what Lua could really do. What I ended up with is this: A functioning Sonic 3 style bonus stage warp. It is designed to work with any starpost in any level, including custom WADs. Here's how it works...
mb.srb2.org
Alternate Match Maps [mt_AltMatchMaps]
Alright then, thanks for the clarification on the Malachite Dale Zone fence.
mb.srb2.org
SRB2 Odyssey (As Far As I Got™)
If you've ever looked at my Editing thread you'll know that about a year and a half ago I started work on a mod that introduced some of the mechanics from Super Mario Odyssey into SRB2. While the scripts show many signs of Lua-noob-ness, working on this addon taught me a lot about what I was...
mb.srb2.org
Payload Mode
Welcome to my pet project, a direct port of Paladins's Siege mode to SRB2. In this gametype, you must learn to work with your team for a common objective using renewed ringslinger mechanics. So how do I play? This version of Payload is comprised of two phases. In the first phase of each round...
mb.srb2.org
[Open Assets] - Super Transform Button
This is Sonic Mania's Super Transformation Button. By having all 7 Emeralds and jumping, you can press the spindash button to turn into your super form. This will allow you to have the option to turn Super or to use your jump ability. Credits to TehRealSalt for the Super Monitor sprites...
mb.srb2.org
[Open Assets] - SkyLua v7.0.1
Welcome to SkyLua, a Lua modification that adds various things such as custom commands, abilities, a custom menu, and more! General Changes Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors...
mb.srb2.org
[Open Assets] - Yet another Sonic Adventure mod (AnotherAdventureMod.wad)
Since I'm new here, I thought I might as well post a wad I've been working on from before I made this account. It's a simple mod that makes the game slightly more like the adventure games and some snippets of Sonic Advance and Sonic 3, while trying to stay true to the vanalia SRB2. The important...
mb.srb2.org
[Open Assets] - Boss Rewards
I love boss fights, but its no doubt that a good amount of bosses can kick your ass when you least expect it. However this script here can make Boss Fights turn into a competition. Hitting the boss will give you 500 points, defeating the boss on the final hit will give you an extra life. If...
mb.srb2.org
[Open Assets] - Run Particles (Run with particle trails!)
Here comes a new lua that allows all characters (not all) have his own running particles! if player's speed reaches his runspeed, the run particles will appear , enjoy! WARNING!:This lua does not work for characters who have different running states, it will be fixed soon. Special Thanks to...
mb.srb2.org
and thats all
it closed when its done
Last edited:
Sonicjrfan
Well-known member
- May 10, 2023
- #3
Um thats a lot
i could try do one
Haida
Well-known member
- May 10, 2023
- #4
The jet pack already works by just putting it in srb2
stan studios
Member
- May 11, 2023
- #5
oh ok?
stan studios
Member
- May 11, 2023
- #6
Sonicjrfan said:
Um thats a lot
i could try do one
do a bonus stage first
Cheeseboi!
Member
- Jun 28, 2023
- #7
yassenmedhatkamel said:
today
[Open Assets] - Bonus Stage - Proof of Concept (sc_bonusstage.wad)
So, after making KeepStatus.lua as a warmup, I decided to take it a lot further and see what Lua could really do. What I ended up with is this: A functioning Sonic 3 style bonus stage warp. It is designed to work with any starpost in any level, including custom WADs. Here's how it works...
mb.srb2.org
Alternate Match Maps [mt_AltMatchMaps]
Alright then, thanks for the clarification on the Malachite Dale Zone fence.
mb.srb2.org
tommorrow
SRB2 Odyssey (As Far As I Got™)
If you've ever looked at my Editing thread you'll know that about a year and a half ago I started work on a mod that introduced some of the mechanics from Super Mario Odyssey into SRB2. While the scripts show many signs of Lua-noob-ness, working on this addon taught me a lot about what I was...
mb.srb2.org
Payload Mode
Welcome to my pet project, a direct port of Paladins's Siege mode to SRB2. In this gametype, you must learn to work with your team for a common objective using renewed ringslinger mechanics. So how do I play? This version of Payload is comprised of two phases. In the first phase of each round...
mb.srb2.org
Resort Island
This is a race port of my map for SRB2Kart version of Resort island to SRB2. I've made some adjustments to include rings in the same areas as the original Sonic R game and added some random monitors near the emblem locations. Enjoy!
mb.srb2.org
after tommorrow
[Open Assets] - Super Transform Button
This is Sonic Mania's Super Transformation Button. By having all 7 Emeralds and jumping, you can press the spindash button to turn into your super form. This will allow you to have the option to turn Super or to use your jump ability. Credits to TehRealSalt for the Super Monitor sprites...
mb.srb2.org
Hyper Sonic and Hyper Knuckles script
This script allows Sonic and Knuckles to transform in and out of their hyper forms with custom button 1 features: Sonic: Flashing colors Sparks float around Sonic "Flash/Nuke Thok" Ghost images Breathe underwater and in space Knuckles: Ghost Images Breathe underwater and in space Gliding into...
mb.srb2.org
[Open Assets] - SkyLua v7.0.1
Welcome to SkyLua, a Lua modification that adds various things such as custom commands, abilities, a custom menu, and more! General Changes Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors...
mb.srb2.org
after after tommorrow
[Open Assets] - Yet another Sonic Adventure mod (AnotherAdventureMod.wad)
Since I'm new here, I thought I might as well post a wad I've been working on from before I made this account. It's a simple mod that makes the game slightly more like the adventure games and some snippets of Sonic Advance and Sonic 3, while trying to stay true to the vanalia SRB2. The important...
mb.srb2.org
[Open Assets] - Boss Rewards
I love boss fights, but its no doubt that a good amount of bosses can kick your ass when you least expect it. However this script here can make Boss Fights turn into a competition. Hitting the boss will give you 500 points, defeating the boss on the final hit will give you an extra life. If...
mb.srb2.org
[Open Assets] - Run Particles (Run with particle trails!)
Here comes a new lua that allows all characters (not all) have his own running particles! if player's speed reaches his runspeed, the run particles will appear , enjoy! WARNING!:This lua does not work for characters who have different running states, it will be fixed soon. Special Thanks to...
mb.srb2.org
and thats all
it closed when its done
three words:
do it yourself.
Cheeseboi!
Member
- Jun 28, 2023
- #8
Cheeseboi! said:
three words:
do it yourself.
also
Sonicjrfan
Well-known member
- Jun 28, 2023
- #9
yassenmedhatkamel said:
help me from
today
[Open Assets] - Bonus Stage - Proof of Concept (sc_bonusstage.wad)
So, after making KeepStatus.lua as a warmup, I decided to take it a lot further and see what Lua could really do. What I ended up with is this: A functioning Sonic 3 style bonus stage warp. It is designed to work with any starpost in any level, including custom WADs. Here's how it works...
mb.srb2.org
Alternate Match Maps [mt_AltMatchMaps]
Alright then, thanks for the clarification on the Malachite Dale Zone fence.
mb.srb2.org
tommorrow
SRB2 Odyssey (As Far As I Got™)
If you've ever looked at my Editing thread you'll know that about a year and a half ago I started work on a mod that introduced some of the mechanics from Super Mario Odyssey into SRB2. While the scripts show many signs of Lua-noob-ness, working on this addon taught me a lot about what I was...
mb.srb2.org
Payload Mode
Welcome to my pet project, a direct port of Paladins's Siege mode to SRB2. In this gametype, you must learn to work with your team for a common objective using renewed ringslinger mechanics. So how do I play? This version of Payload is comprised of two phases. In the first phase of each round...
mb.srb2.org
Resort Island
This is a race port of my map for SRB2Kart version of Resort island to SRB2. I've made some adjustments to include rings in the same areas as the original Sonic R game and added some random monitors near the emblem locations. Enjoy!
mb.srb2.org
after tommorrow
[Open Assets] - Super Transform Button
This is Sonic Mania's Super Transformation Button. By having all 7 Emeralds and jumping, you can press the spindash button to turn into your super form. This will allow you to have the option to turn Super or to use your jump ability. Credits to TehRealSalt for the Super Monitor sprites...
mb.srb2.org
Hyper Sonic and Hyper Knuckles script
This script allows Sonic and Knuckles to transform in and out of their hyper forms with custom button 1 features: Sonic: Flashing colors Sparks float around Sonic "Flash/Nuke Thok" Ghost images Breathe underwater and in space Knuckles: Ghost Images Breathe underwater and in space Gliding into...
mb.srb2.org
[Open Assets] - SkyLua v7.0.1
Welcome to SkyLua, a Lua modification that adds various things such as custom commands, abilities, a custom menu, and more! General Changes Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors...
mb.srb2.org
after after tommorrow
[Open Assets] - Yet another Sonic Adventure mod (AnotherAdventureMod.wad)
Since I'm new here, I thought I might as well post a wad I've been working on from before I made this account. It's a simple mod that makes the game slightly more like the adventure games and some snippets of Sonic Advance and Sonic 3, while trying to stay true to the vanalia SRB2. The important...
mb.srb2.org
[Open Assets] - Boss Rewards
I love boss fights, but its no doubt that a good amount of bosses can kick your ass when you least expect it. However this script here can make Boss Fights turn into a competition. Hitting the boss will give you 500 points, defeating the boss on the final hit will give you an extra life. If...
mb.srb2.org
[Open Assets] - Run Particles (Run with particle trails!)
Here comes a new lua that allows all characters (not all) have his own running particles! if player's speed reaches his runspeed, the run particles will appear , enjoy! WARNING!:This lua does not work for characters who have different running states, it will be fixed soon. Special Thanks to...
mb.srb2.org
and thats all
its been more then a day.
stan studios
Member
- Jun 28, 2023
- #10
ok
Cheeseboi!
Member
- Jun 29, 2023
- #11
yassenmedhatkamel said:
help me from
today
[Open Assets] - Bonus Stage - Proof of Concept (sc_bonusstage.wad)
So, after making KeepStatus.lua as a warmup, I decided to take it a lot further and see what Lua could really do. What I ended up with is this: A functioning Sonic 3 style bonus stage warp. It is designed to work with any starpost in any level, including custom WADs. Here's how it works...
mb.srb2.org
Alternate Match Maps [mt_AltMatchMaps]
Alright then, thanks for the clarification on the Malachite Dale Zone fence.
mb.srb2.org
tommorrow
SRB2 Odyssey (As Far As I Got™)
If you've ever looked at my Editing thread you'll know that about a year and a half ago I started work on a mod that introduced some of the mechanics from Super Mario Odyssey into SRB2. While the scripts show many signs of Lua-noob-ness, working on this addon taught me a lot about what I was...
mb.srb2.org
Payload Mode
Welcome to my pet project, a direct port of Paladins's Siege mode to SRB2. In this gametype, you must learn to work with your team for a common objective using renewed ringslinger mechanics. So how do I play? This version of Payload is comprised of two phases. In the first phase of each round...
mb.srb2.org
Resort Island
This is a race port of my map for SRB2Kart version of Resort island to SRB2. I've made some adjustments to include rings in the same areas as the original Sonic R game and added some random monitors near the emblem locations. Enjoy!
mb.srb2.org
after tommorrow
[Open Assets] - Super Transform Button
This is Sonic Mania's Super Transformation Button. By having all 7 Emeralds and jumping, you can press the spindash button to turn into your super form. This will allow you to have the option to turn Super or to use your jump ability. Credits to TehRealSalt for the Super Monitor sprites...
mb.srb2.org
Hyper Sonic and Hyper Knuckles script
This script allows Sonic and Knuckles to transform in and out of their hyper forms with custom button 1 features: Sonic: Flashing colors Sparks float around Sonic "Flash/Nuke Thok" Ghost images Breathe underwater and in space Knuckles: Ghost Images Breathe underwater and in space Gliding into...
mb.srb2.org
[Open Assets] - SkyLua v7.0.1
Welcome to SkyLua, a Lua modification that adds various things such as custom commands, abilities, a custom menu, and more! General Changes Pressing spin while in midair makes your character spin back into their jumping states, allowing you to use your ability and hit enemies and monitors...
mb.srb2.org
after after tommorrow
[Open Assets] - Yet another Sonic Adventure mod (AnotherAdventureMod.wad)
Since I'm new here, I thought I might as well post a wad I've been working on from before I made this account. It's a simple mod that makes the game slightly more like the adventure games and some snippets of Sonic Advance and Sonic 3, while trying to stay true to the vanalia SRB2. The important...
mb.srb2.org
[Open Assets] - Boss Rewards
I love boss fights, but its no doubt that a good amount of bosses can kick your ass when you least expect it. However this script here can make Boss Fights turn into a competition. Hitting the boss will give you 500 points, defeating the boss on the final hit will give you an extra life. If...
mb.srb2.org
[Open Assets] - Run Particles (Run with particle trails!)
Here comes a new lua that allows all characters (not all) have his own running particles! if player's speed reaches his runspeed, the run particles will appear , enjoy! WARNING!:This lua does not work for characters who have different running states, it will be fixed soon. Special Thanks to...
mb.srb2.org
and thats all
it closed when its done
hyper sonic and resort island already exist
resort island zone
can you feel the sunshine? no? well this will help! this is a level i made, cause why not? now you can race your friends! in the sunshine ( yet another can you feel the sunshine joke :wow: ) it has its own map lump!
mb.srb2.org
[Open Assets] - Hyper Forms
Hey, have you notice there are some form mods in srb2? Well in the message board only, though this is where I try to make the define Hyper form in SRB2... That changes, now. In... Hyper Forms! What is this addon? Well this is a Hyper...
mb.srb2.org
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